Playing a Cerosian

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The Guiding Principle

The Faith supplies traditions, institutions, language, and beliefs through which characters may understand the world. It does not decide their choices for them.

What a Player Needs to Know

Cerosianism is a broad living faith rather than a single personality template. Characters may be devout, casual, doubtful, reform-minded, traditional, compassionate, ambitious, fearful, tolerant, or prejudiced while still existing recognizably within the same religious culture.

A character's relationship with the Church may also differ from their personal relationship with Ceros or the Light. They may trust a local Priest while distrusting senior clergy, respect the Guardians while disliking Church politics, or participate in familiar rites without thinking deeply about doctrine.

The Faith in Play

Being Cerosian describes a character's faith and cultural traditions. It does not determine their personality, morality, politics, or attitude toward others.

A devout follower of Ceros may be generous or judgmental, courageous or fearful, tolerant of the Elder Races or deeply suspicious of them. Another may rarely enter a temple yet still consider themselves Cerosian because the Faith has shaped their family and community for generations.

The Church provides the framework. What an individual chooses to believe—and what they do with those beliefs—is their own.