Playing a Dark Templar

172 words · 1 min read

Dark Templars are rare, specialized characters and should never be treated as a routine alternate Guardian class. A fallen Guardian need not be visibly monstrous or openly loyal to Shadow. The most dangerous may remain disciplined, persuasive, outwardly devout, and trusted for a long time.

Deeper details of corruption, hidden loyalties, Shadow patrons, and the full nature of corrupted Blessings are Game Canon. Dark Templar concepts should therefore be coordinated with the Game Manager.

The Cardinal's Hand

The Cardinal's Hand is a small, secretive body answering directly to the Cardinal of D’Hassa. Its agents undertake investigations, surveillance, interrogations, and other sensitive work the Church cannot openly assign to the Guardians of the Temple. Their existence is little understood outside the highest levels of the Church, and their actions are frequently blamed on the Templars—or confused with those of the far more sinister Dark Templars.

Guardians: protect the Church.

The Hand: quietly protects the Church's interests.

Dark Templars: something the Church would very much prefer not be confused with the others.